GRIMSTONE – CORE RULES

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GRIMSTONE – TACTICAL COMBAT ROLEPLAYING GAME Grimstone is a dark Fantasy Roleplaying Game set in the age of Pistol & Musket. Choose between 6 Human Tribes (including Vampires & Werewolves) and begin your adventure in the grim world of Mea, a place divided between Vestia, the Moon Godess and Berikan, the Sun God. The old […]

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GRIMSTONE – TACTICAL COMBAT ROLEPLAYING GAME

Grimstone is a dark Fantasy Roleplaying Game set in the age of Pistol & Musket.

Choose between 6 Human Tribes (including Vampires & Werewolves) and begin your adventure in the grim world of Mea, a place divided between Vestia, the Moon Godess and Berikan, the Sun God. The old faces the new, the sun faces the moon, the axe faces the gun and science faces magic in this journey unlike any other!

 

KEY ELEMENTS

  • Tactical Combat utilizing environment and physics.
    Weapons from older to more modern technologies, from sword and axe to pistol and musket.
  • Classless system that allows you to develop Domains such as “Traditional Weapons”, “Unarmed Combat”, “Advanced Weapons”, “Magic” and “Science”.
  • Lethal System with Anatomical Hits and Low Threshold for Wounds that does not change with “Levels”.
  • Autonomous Development for characters based on “Practice hours” and “Real Combat”.

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